Released February 16, 2023


The Game Automation Tool

Now Supports Windows 11!

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  • Changed the default Keyboard Text (driver) script command down delay from 50ms to 20ms and interkey delay from 100ms to 50ms. This is to ensure that a keydown is not automatically repeated by the OS.
  • Now if you add the three characters [!] at the end of a macro name, only one instance of this macro can run concurrently. This is useful for longer macros that you don’t want to accidentally trigger again before it has finished running.
  • Fixed a bug where a keystrokes could be sent to CMJ if the target app is not available.
  • Fixed a bug where sometimes macro’s would appear in the macros activity list even if they were no longer running.
  • Fixed a bug where moving a joystick or controller was failing to target the targeted app.
  • Fixed a bug where if you duplicated a macro, it would not select the newly duplicated macro.
  • Reduced the likelyhood of a crash due to switching themes too fast.
  • Increased the volume of the beep.wav file.