Month: May 2019

CMJ – Anno 2070

Anno 2070 We should have an updated tutorial video here soon. Take a look at the included tutorial 14 to see how this is set up.

CMJ – Profile Targets

Profile Targets You need to ensure that ControlMyJoystick sends it’s commands (keystrokes, mouse movements and clicks) to the game and not some other window such as your web browser.  You can use Profile App Targets to accomplish this. Note: Once you have set the target app and enabled targets, all ControlMyJoystick commands will be sent …

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CMJ – Triggers

Triggers A macro can contain one or more triggers. A Trigger is something that would cause the macro to run. Examples of triggers are voice command, iOS or Android App, joystick or 3Dconnexion controller keydown/keyup/keycombo or externally generated app triggers. You can manage your triggers by either right-clicking in the trigger list, or by clicking …

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CMJ – Scripts

Scripts A macro can contain one or more script commands. When a macro is triggered, each script command is executed in order from top to bottom. Script commands typically send joystick button presses, keyboard key presses, mouse button presses and mouse axis data to the game. Some script commands don’t send anything to the game …

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CMJ – Profiles

Profiles A profile is a collection of macros, curves and joystick button definitions that you have created for a specific game. You will typically have one profile per game. When you want to play a game, you start ControlMyJoystick and then click on the game profile in the list. You can start the game before …

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CMJ – Macros

Macros A profile can contain one or more macros. A macro consists of one or more script commands and one or more triggers. When the macro is triggered, the macro will run and each script command will be executed. You can run multiple macro’s simultaneously and even have a macro call other macros. This allows …

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CMJ – Voice Commands

Voice Commands How does it work? ControlMyJoystick’s voice control uses Microsoft’s built-in Speech Recognition to recognize your words spoken through a microphone. Once a valid word or phrase is recognized, you can have ControlMyJoystick run a macro that can sends keyboard, joystick or mouse commands to a game. For example, you could have a voice …

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