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CMJ – Using Curves

Using Curves You can apply a curve to controller axis input data to modify it for best results in-game. See the tutorial video below for more info.

CMJ – Configuring Joysticks

Configuring Joysticks You can use one more physical joysticks in ControlMyJoystick as a source of axis and button data. You can use this data to trigger macros or apply a curve to the axis data and send it to a game. See the video below for more info.

5.3.45.89 Final Released

Happy new year!  And with the new year comes a new release.  Check out the release notes: Fixed crash you get when you press a joystick button if you don’t have a 3dConnexion device installed. Now when you click on the Curve Presets button, it no longer resets the curve. Now the keyboard driver is …

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5.1.65.80 Final Released!

Many thanks to all our betatesters who put this new version through it’s paces. There are a huge amount of new features that came about from suggestions/requests from your users, so enjoy! It’s a Free Upgrade for Registered Users! New Virtual Keyboard Driver – much more reliable than the old method. New Virtual Mouse Driver …

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Star Citizen Guide Available

By popular request, we have added a knowledge base article to configuring Star Citizen to work with ControlMyJoystick and a 3Dconnexion controller.  This makes controlling your spaceship so much better and it’s a real treat.  Enjoy!